Class AudioBufferSourceNode

Hierarchy

  • AudioScheduledSourceNode
    • AudioBufferSourceNode

Implements

Constructors

Properties

buffer: null | AudioBuffer
channelCount: number
channelCountMode: ChannelCountMode
channelInterpretation: ChannelInterpretation
loop: boolean
loopEnd: number
loopStart: number
numberOfInputs: number
numberOfOutputs: number
onended: null | ((this, ev) => any)

Type declaration

    • (this, ev): any
    • Parameters

      • this: AudioScheduledSourceNode
      • ev: Event

      Returns any

Accessors

  • get detune(): AudioParam
  • Returns AudioParam

  • get playbackRate(): AudioParam
  • Returns AudioParam

Methods

  • Appends an event listener for events whose type attribute value is type. The callback argument sets the callback that will be invoked when the event is dispatched.

    The options argument sets listener-specific options. For compatibility this can be a boolean, in which case the method behaves exactly as if the value was specified as options's capture.

    When set to true, options's capture prevents callback from being invoked when the event's eventPhase attribute value is BUBBLING_PHASE. When false (or not present), callback will not be invoked when event's eventPhase attribute value is CAPTURING_PHASE. Either way, callback will be invoked if event's eventPhase attribute value is AT_TARGET.

    When set to true, options's passive indicates that the callback will not cancel the event by invoking preventDefault(). This is used to enable performance optimizations described in ยง 2.8 Observing event listeners.

    When set to true, options's once indicates that the callback will only be invoked once after which the event listener will be removed.

    If an AbortSignal is passed for options's signal, then the event listener will be removed when signal is aborted.

    The event listener is appended to target's event listener list and is not appended if it has the same type, callback, and capture.

    Parameters

    Returns void

  • Connect one of the node's outputs to a target, which may be either another AudioNode (thereby directing the sound data to the specified node) or an AudioParam, so that the node's output data is automatically used to change the value of that parameter over time.

    Parameters

    • destinationNode: AudioNode

      The AudioNode or AudioParam to which to connect.

    • Optional output: number

      An index specifying which output of the current AudioNode to connect to the destination (default: 0).

    • Optional input: number

      An index describing which input of the destination you want to connect the current AudioNode to (default: 0).

    Returns AudioNode

  • Parameters

    • destinationParam: AudioParam
    • Optional output: number

    Returns void

  • Returns void

  • Parameters

    • output: number

    Returns void

  • Parameters

    Returns void

  • Parameters

    Returns void

  • Parameters

    • destinationNode: AudioNode
    • output: number
    • input: number

    Returns void

  • Parameters

    • destinationParam: AudioParam

    Returns void

  • Parameters

    • destinationParam: AudioParam
    • output: number

    Returns void

  • Dispatches a synthetic event event to target and returns true if either event's cancelable attribute value is false or its preventDefault() method was not invoked, and false otherwise.

    Parameters

    Returns boolean

  • Parameters

    • Optional when: number

    Returns void

  • Parameters

    • Optional when: number

    Returns void

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